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Protokoll-bilagor-us-180921

Bästa resultat får du om du öppnar den här PDF-portföljen i Acrobat X eller Adobe Reader X eller senare. Hämta Adobe Reader nu! http://www.adobe.com/go/reader_download_se Postadress Box 117, 221 00 Lund Besöksadress Paradisgatan 5 Telefon direkt 046-222 30 31, 046-222 00 00 Fax 046-222 44 00 E-post Asa.Bergenudd@bygg.lu.se Webbadress www.lu.se LU Byggnad Åsa Bergenudd Byggnadschef Styrning av loka

https://www.lu.se/sites/www.lu.se/files/protokoll-bilagor-us-180921.pdf - 2026-05-25

Digitalization of household eating practices: A case study of meal-boxes

The aim of this thesis is to describe and explain how meal-box, as a digital device designed to assist households in carrying out eating practices, reconfigure household practices and enable specific behavioural activities, including sustainability. Taking a socio-material and practice theory approach and drawing on an ethnographic study of three meal-box providers – The Seasons, Hello Fresh and L

Geo-Academy

Geo-Academy | Vattenhallen Hoppa till huvudinnehåll Den här webbplatsen använder cookies för att förbättra användarupplevelsen. Genom att fortsätta använda webbplatsen samtycker du till att cookies används enligt vår cookie-policy (på LTH:s webbplats) . Absolut nödvändiga cookies Dessa cookies är nödvändiga för att webbplatsen ska fungera och kan inte stängas av i våra system. Dessa cookies lagrar

https://www.vattenhallen.lu.se/skola/fortbildning/geo-academy/ - 2026-05-23

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https://goteborgonline-my.sharepoint.com/personal/peter_jonsson_educ_goteborg_se/Documents/C%20e%20n%20t%20r%20a%20l%20a%20%20%20S%20a%20c%20o%20r%20å%20d%20e%20t%20%20%20i%20%20%20G%20ö%20t%20e%20b%20o%20r%20g%20s%20%20%20S%20t%20a%20d/AU/SKOT/C%20E%20N%20T%20R%20A%20L%20A%20%20%20S%20A%20C%20O%20R%20Å%20D%20E%20T%20%20%20I%20N%20F%20O%20R%20M%20E%20R%20A%20R/December%202024/www.saco.se/goteborg

https://www.saco.se/globalassets/lokala-akademikerforeningar/kommun-och-region/goteborgs-stad/dokument/centrala-sacoradet-informerar/april-2025_centrala-sacoradet-informerar.pdf - 2026-05-24

Urban Cemeteries and the Aesthetics of Care

Even though urban cemeteries in Sweden today can be seen as making space for different memorial practices, they are also a materialization of certain cultural and religious norms (Kjaersgaard & Venbrux, 2016), which sometimes are expressed as functional and aesthetic values. In this respect, the urban cemetery has an abiding attitude to change in building on past traditions and designs to addr

Inverse probability weighted generalised estimating equations for longitudinal data

The investigation of lung function in a population plays an important role in diagnosis and assessment of many airway diseases. In addition, an overview of the lung function status can help provide better health-care options and inform medical decisions. When studying the lung function, the collection of measurements (data) of the lung function from voluntary individuals is a crucial part. Often,Longitudinal study designs, in which variables of interest are observed at multiple time points in a study population, are frequently used in clinical research. Missing data are common in these types of studies. Moreover, in studies investigating a population where the mortality rate is high, data can be truncated by death. To handle missing or truncated data, it is important to investigate the un

Scenkonstbiennalen

Arrangemang på teaterhögskolan under Biennalen SkådespelarutbildningenExamensproduktion Jeanne d’Arc -häxan från VogesernaSom examensproduktion för skådespelarprogrammet sätter Teaterhögskolan i Malmö upp den nyskrivna Jeanne d’Arc — häxan från Vogeserna. Pjäsen tar utgångspunkt i den historiska figuren Jeanne d’Arc, vars öde, i såväl livet som efter döden, kan tyckas bortom all rimlighet. I ett i

https://www.thm.lu.se/scenkonstbiennalen - 2026-05-23

Singel and Ready to Mingel? Omförhandlingen av kvinnors intimitet, identitet och relationer i en populärkulturell kontext

Uppsatsen “Singel and Ready to Mingel?” är skriven av Thea Birgerud och Cornelia Lindberg och är författad i kandidatkursen för Medie-kommunikationsvetenskap vid Institutionen för kommunikation och medier på Lunds universitet. Denna fallstudie undersöker hur kvinnlig intimitet, identitet och relationer framställs, förhandlas och omförhandlas i populärkulturella sammanhang genom att analysera en Vo

Welfare Technology in Practice : A Survey-Based Analysis of User Satisfaction, Expectations, and Needs

There is growing interest in using digital technology like welfare technology (WT) to support older adults (aged 75+) to age in place, particularly in Nordic countries. This cross-sectional survey study (n = 414), conducted in 18 Swedish municipalities, used descriptive statistics and binary logistic regression to examine: user experiences related to satisfaction with WT, as well as users’ expecta

Techno-Economic Analysis of Dye Separation in Textile Recycling

Cost efficient membrane filtration can make textile recycling more sustainable by separating the dyes from the solvents. To make the textile industry sustainable it must become circular by recycling textiles. Currently textile recycling use, discard and emit water, chemicals, water-based solvents, and dye when these could instead be used cyclically. For example, the solvents used to remove the dye

Experiencing Gameworlds : Understanding Zelda and Mario Through the Lenses of Art History and Phenomenology

This thesis examines the immersive experiences of players in video game worlds, focusing onThe Legend of Zelda: Breath of the Wild and Super Mario Odyssey. Drawing on art historicalconcepts such as perception, reception and perspective in academic painting, as well asphenomenological insights into embodied perception and atmospheres, the study explores howvisual design, game mechanics and narrativThis thesis examines the immersive experiences of players in video game worlds, focusing on The Legend of Zelda: Breath of the Wild and Super Mario Odyssey. Drawing on art historical concepts such as perception, reception and perspective in academic painting, as well as phenomenological insights into embodied perception and atmospheres, the study explores how visual design, game mechanics and narr